Downtown Los Angeles

DreamWorks Television Animation Fast & Furious: Spy Racers Lead Environment Modeler

Supervised asset build of the set. Modeled, UV'd, rigged streets, sidewalks, city blocks, and most city elements (i.e. light poles, parking meters, and planters). Worked with the modeling team to create foliage assets in SpeedTree. The city was built with modular elements that could be snapped together using a proprietary tool. I helped develop the specs and worked with our technical directors to test and implement these new tools. I built multiple variations of the city to be used for different shots and episodes.